![]() ![]() OpenGL core profile shading language version string: 4. OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.2.2 OpenGL renderer string: Mesa Intel(R) HD Graphics 630 (KBL GT2) I somehow get the information of my integrated graphic card here. Hello, thanks for your answer, i'm running on 5.8.18-1-MANJARO, the distro is Manjaro + KDEĠ0:02.0 VGA compatible controller : Intel Corporation HD Graphics 630 (rev 04) (prog-if 00 ) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 440.100 Can anyone still run this game on VR Not working for me on Reverb G2 (last time worked sometime in 2021). OpenGL version string: 4.6.0 NVIDIA 440.100 OpenGL core profile version string: 4.6.0 NVIDIA 440.100 OpenGL renderer string: GeForce GTX 660 Ti/PCIe/SSE2 ALT TAB will show the launcher or Garage, but any mouseclick registers on the screen once and then a return to double black screens.Ġ1:00.0 VGA compatible controller : NVIDIA Corporation GK104 (rev a1) (prog-if 00 ) Starting directly with launcher or aces resulted in both screens going black. Recent aces start said cannot start as update available, so started with launcher, after file update from launcher, the game could no longer be started using any method. AFter update it would no longer start via steam. Was all working ok via steam until recent update. Running Manjaro, i7 16GByte, 2 monitors, Nvidia GT660Ti. Xfce user können das wohl auch testen hab aber ka wie der wm heißt den man killen muss. aces ausführen.ĭas sollte helfen, nach dem du gespielt hast einfach alt+f2 und da dann kwin_x11 und plasmashell wieder starten. Killall kwin_x11 killall plasmashell FMOD_ALSA_DEVICE=pulse. Ins linu圆4 Verzeichnis wechseln und da dann: dev/sda Western Digital WD10EZEX-08WN4A0 dev/nvme0n1 Western Digital WDS250G3X0C-00SJG0 Realtek RTL8822BE 802.11a/b/g/n/ac WiFi adapter rtw_pci NVIDIA GP106 High Definition Audio snd_hda_intel Most tutorials Ive seen online say that there are separate buttons for both Oculus and HTC Vive in advanced settings, but all i see is the standard 'VR mode' button, and upon opening with that setting, the headset doesnt get any input, but the monitor can be either a black screen or a blurry version of the hangar. Output from inxi is below, last clog file is attached. Now the black screen issue affects the game window itself. Prior to today's patch I could use the Alt-Tab trick to get past the launcher's black screen issue, and the game would run normally. Model name : Intel(R) Core(TM) i7-2600 CPU 3.40GHzĭistro is Arch Linux and the WM is KDE5 plasma (never had issues before). $ grep -wi 'name\|MHz\|cores\|model\|cache' /proc/cpuinfo OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 455.38 OpenGL shading language version string: 4.60 NVIDIA OpenGL version string: 4.6.0 NVIDIA 455.38 OpenGL core profile profile mask: core profile OpenGL core profile context flags: (none) War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment. OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile version string: 4.6.0 NVIDIA 455.38 ![]() OpenGL renderer string: GeForce GTX 960/PCIe/SSE2 ![]() Starting the launcher (or aces) manually makes both monitors blank when in focus.Ġ1:00.0 VGA compatible controller : NVIDIA Corporation GM206 (rev a1) (prog-if 00 ) 'm also affected: fails to launch via Steam since a Saturday (IIRC). My system specifications are listed with Neofetch below. I have captured the behavior in the video below. And even then, I occasionally encountered the same black window issue. I've tried working around it using the Meta+F shortcut, which did work, but resulted in a significant FPS drop after some time of playing (I assume it's a bug stated in the ArchWiki about Gamescope). However, using the -f attribute results in a black window for the game that is unresponsive and cannot be stopped in any way (not Alt+F4, not Steam, not killing the process through htop), forcing me to try and log out (which can also get stuck at the password prompt) or completely reboot the system. Gamescope allowed me to play this game on Wayland. I've tried using Gamescope (gamescope-3.11.51-1) with War Thunder, since it relies on X.org to capture the cursor in its window (and even on X.org, it's not perfect), and I use Wayland with multiple monitors. ![]()
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